Voice-over Demo

In the world of voice acting, your demo is your best opportunity to present your skills to agents, producers, etc.  
The demo is your audio resume, your letter of introduction, is your main marketing tool, so is important that you have it if you are to compete in the world of professional voice-over to offer your services. The purpose of a demo is to get you work!
In today’s voice over world, the trend is to have specifics demos, one for commercials, one for narration, IVR, characters, etc. no longer than 30 seconds each. For the purpose of marketing voice-over talent in today’s highly technological word, it is absolute must that your VO demo exists as an electronic. The demo can be emailed which makes it immediately available for listening and/ or downloading worldwide.

  • Don’t produce your demo if you’re not ready.
  • You must have the proper training, some experience to offer a professional level.
  • Never put your demo something you can not play.
  • Include a wide range of variety in style and character, even if your demo is focusing on you voice stye, rather than character. Keep listener guessing as to what happen next.
  •  Keep your demo short.
Guy or Girl next door
Real person
Hard Sale
Promos TV
Imaging, Branding
Industrials- Corporate 
 Spanish-French, etc.

VO Talents: Exercising your voice

Your vocal cords are muscles, appropriate exercises and maintenance will bring considerable endurance and stronger performance in your auditions and recording sessions.

Two essential things for exercising your voice: Deep breath, with control and making sound.

Work on breathing from your diaphragm will help to correct some problems. As your exercise your voice, awareness of what is happening physically is vital to develop your ability to experience yourself as you work on changing a habit.

Keeping your voice in good condition is crucial to keeping your performing abilities at their peak.

The Art of Foley

A Foley artist recreates sound effects for film, TV and radio productions using different kinds of shoes and lots of props (plates, glasses, chairs). They work under the direction of a Sound Editor and often use their own extensive collection of small props. They are the unseen actors who reproduce sounds, required when the original track is either unusable or completely replaced as in the case of foreign versions.
Foley generally consists of three elements:
Clothing Moves: The Moves Track is a layer of sound that recreates the clothing rustle of actors as they walk, run and move. It sounds like a smooth but distinct white noise that allows the mixer a base coat of sound. It allows the artist to create a “sound design” for the characters and sets the overall tone of the Foley Track.
Footsteps: A Foley artist is sometimes called a ‘Foley Walker’ because one of the most important elements we provide is the sound of the footsteps. Feet are very difficult to perform. It takes a lot of practice to get the exact feeling and timing while standing stationary – you can’ t walk across the room because the microphone needs to be fixed and besides.
Specifics: These are the real fun in Foley. They allow you to paint with sound, recreating the actual movements in an enhanced way.
·       Corn Starch in a leather pouch makes the sound of snow crunch.
·       A pair of gloves sounds like bird wing flaps.
·       A heavy staple gun and or other metal parts make can make a good gun sound.
·       Cellophane can make the sound of crackling fire (the effects editor should do the fire but in a pinch it does work).
·       A heavy rolled and taped up telephone book makes a good ‘body punching’ surface
Without these crucial background noises, movies, TV series, radio productions, etc. feel unnaturally quiet and uncomfortable.
… If your big productions required a very specific sound effect, at Elite Music Studios, we have one of the greatest Foley artist and sound engineer to give live to your creativity.

Character VO Coaching

Rob Paulsen, one of the most prolific cartoon voice over artists in North America, is offering VO coaching.
Best known as the voice behind Raphael from the 1987 cartoon of Teenage Mutant Ninja Turtles, this VO actor announced that, for the first time, is providing private coaching via Skype, by phone or in person in LA, and he will be hosting voice over events across the US.
The chance to learn from Paulsen has been in the hearts and minds of aspiring voice actors for generations as they’ve listened to him give life to a huge of iconic characters such as Pinky and Dr. Scratch ‘n’ Sniff from The Animaniacs, Pinky from Pinky and the Brain, Arthur in “The Tick,” Carl Wheezer from “Jimmy Neutron, Boy Genius,” Jack Fenton in “Danny Phantom,” among others.
Whether your goal is to enhance your abilities and knowledge in this competitive business of Voice-Overs Pualsen is knocking and you should answer the door!
To know more visit his web page
And his podcast Talkin Toon